English |
Japanese |
Weapon |
Desciption |
Anti-Air Flares I |
AAフレアⅠ |
Gunlance |
Do a fullburst specialized in anti-aircraft. Activate Wyvern Fire if it's available. |
Anti-Air Flares II |
AAフレアⅡ |
Gunlance |
Do a fullburst specialized in anti-aircraft. Activate Wyvern Fire if it's available. |
Anti-Air Flares III |
AAフレアⅢ |
Gunlance |
In Tier III, the Wyvern Fire heat gauge reduction is even smaller compared to Tier II. |
Guns Blazing I |
アクセルシャワーⅠ |
|
Temporarily boosts movement and reload speed, and reduces gunfire recoil impact. |
Guns Blazing II |
アクセルシャワーⅡ |
|
Temporarily boosts movement and reload speed, and reduces gunfire recoil impact. |
Guns Blazing III |
アクセルシャワーⅢ |
|
Temporarily boosts movement and reload speed, and reduces gunfire recoil impact. |
Haste Rain I |
アクセルレインⅠ |
|
Once activated, speeds up movement and charge rate for a set period of time. |
Haste Rain II |
アクセルレインⅡ |
|
Once activated, speeds up movement and charge rate for a set period of time. |
Haste Rain III |
アクセルレインⅢ |
|
Once activated, speeds up movement and charge rate for a set period of time. |
Animated Alt I |
アニマートハイⅠ |
Hunting Horn |
Once activated, recitals can be started after an invincible dodge. |
Animated Alt II |
アニマートハイⅡ |
Hunting Horn |
Once activated, recitals can be started after an invincible dodge. |
Animated Alt III |
アニマートハイⅢ |
Hunting Horn |
Once activated, recitals can be started after an invincible dodge. |
Impact Pulse I |
インパクトプルスⅠ |
Hammer |
After activation, Charge Attack I-III changes. It is accompanied by a shockwave. |
Impact Pulse II |
インパクトプルスⅡ |
Hammer |
After activation, Charge Attack I-III changes. It is accompanied by a shockwave. |
Impact Pulse III |
インパクトプルスⅢ |
Hammer |
After activation, Charge Attack I-III changes. It is accompanied by a shockwave. |
Extract Hunter I |
エキスハンターⅠ |
|
Hurls your Kinsect with lightning speed to harvest three Extracts. Extract effects are short. |
Extract Hunter II |
エキスハンターⅡ |
|
Hurls your Kinsect with lightning speed to harvest three Extracts. Extract effects are short. |
Extract Hunter III |
エキスハンターⅢ |
|
Hurls your Kinsect with lightning speed to harvest three Extracts. Extract effects are short. |
Escape Runner |
エスケープランナー |
|
Stops Stamina depletion tempor- arily when running away from enemies or transporting items. |
Energy Charge I |
エネルギーチャージⅠ |
|
Reloads the internal Phial, finishing with a horizontal sweep of the sword. |
Energy Charge II |
エネルギーチャージⅡ |
|
Reloads the internal Phial, finishing with a horizontal sweep of the sword. |
Energy Charge III |
エネルギーチャージⅢ |
|
Reloads the internal Phial and raises Affinity, finishing with a horizontal sword sweep. |
Energy Blade I |
エネルギーブレイドⅠ |
|
Turns an Element Discharge into a blade. Charge amount affects length and power. |
Energy Blade II |
エネルギーブレイドⅡ |
|
Turns an Element Discharge into a blade. Charge amount affects length and power. |
Energy Blade III |
エネルギーブレイドⅢ |
|
Turns an Element Discharge into a blade. Charge amount affects length and power. |
Limit Breaker I |
オーバーリミットⅠ |
|
Temporarily raises the overall charge limit from five phials to seven. |
Limit Breaker II |
オーバーリミットⅡ |
|
Temporarily raises the overall charge limit from five phials to nine. |
Limit Breaker III |
オーバーリミットⅢ |
|
Temporarily raises the overall charge limit from five phials to ten. |
Euphony I |
オルケスタソウルⅠ |
|
Triggers the effects of all playable Melodies at one time. Effects apply only to yourself. |
Euphony II |
オルケスタソウルⅡ |
|
Triggers the effects of all playable Melodies at one time. Effects apply only to yourself. |
Euphony III |
オルケスタソウルⅢ |
|
Triggers the effects of all playable Melodies at one time. Effects apply only to yourself. |
Enraged Guard I |
ガードレイジⅠ |
|
Raises your shield to take an attack. Block stronger strikes to absorb more power. |
Enraged Guard II |
ガードレイジⅡ |
|
Raises your shield to take an attack. Block stronger strikes to absorb even more power. |
Enraged Guard III |
ガードレイジⅢ |
|
Raises your shield to take an attack. Absorbed power fluctuates by attack. |
Shield Assault I |
シールドアサルトⅠ |
|
Raises your shield to charge monsters while blocking. Keep pressing to thrust attack. |
Shield Assault II |
シールドアサルトⅡ |
|
Raises your shield to charge monsters while blocking. Keep pressing to thrust attack. |
Shield Assault III |
シールドアサルトⅢ |
|
Raises your shield to charge monsters while blocking. Keep pressing to thrust attack. |
Super Nova I |
スーパーノヴァⅠ |
|
Fire special Pierce Shot that triggers a wide-ranging midair explosion. |
Super Nova II |
スーパーノヴァⅡ |
|
Fire special Pierce Shot that triggers a wide-ranging midair explosion. |
Super Nova III |
スーパーノヴァⅢ |
|
Fire special Pierce Shot that triggers a wide-ranging midair explosion. |
Corkscrew Jab I |
スクリュースラストⅠ |
|
Raises your Lance and builds up power for a drilling thrust attack. |
Corkscrew Jab II |
スクリュースラストⅡ |
|
Raises your Lance and builds up power for a drilling thrust attack. |
Corkscrew Jab III |
スクリュースラストⅢ |
|
Raises your Lance and builds up power for a drilling thrust attack. |
Spinning Meteor I |
スピニングメテオⅠ |
|
Waves your Hammer around in a large arc for a series of hits and a final smash. |
Spinning Meteor II |
スピニングメテオⅡ |
|
Waves your Hammer around in a large arc for a series of hits and a final smash. |
Spinning Meteor III |
スピニングメテオⅢ |
|
Waves your Hammer around in a large arc for a series of hits and a final smash. |
Typhoon Trigger I |
タイフーントリガーⅠ |
|
Press the X Button while spinning to unleash a powerful uppercut. |
Typhoon Trigger II |
タイフーントリガーⅡ |
|
Press the X Button while spinning to uppercut. More spins means more power. |
Typhoon Trigger III |
タイフーントリガーⅢ |
|
Press the X Button while spinning to uppercut. More spins means more power. |
Chainsaw I |
チェインソーサーⅠ |
Charge Blade |
Use your shield to deal multi-speedy-attacks and generate phial energy. |
Chainsaw II |
チェインソーサーⅡ |
Charge Blade |
Use your shield to deal multi-speedy-attacks and generate phial energy. |
Chainsaw III |
チェインソーサーⅢ |
Charge Blade |
Use your shield to deal multi-speedy-attacks and generate phial energy. |
Charged Shot I |
チャージショットⅠ |
Light Bowgun |
Charge your Normal S Lv1 up to 5 times by holding A. |
Charged Shot II |
チャージショットⅡ |
Light Bowgun |
Charge your Normal S Lv1 up to 10 times by holding A. Recoil is slightly reduced. |
Charged Shot III |
チャージショットⅢ |
Light Bowgun |
Charge your Normal S Lv1 up to 10 times by holding A. Recoil is further reduced. |
Tempest Axe I |
テンペストアクスⅠ |
Switch Axe |
Temporary enhances Axe mode. Movement speed increases and some Axe attacks are enhanced. |
Tempest Axe II |
テンペストアクスⅡ |
Switch Axe |
Temporary enhances Axe mode. Movement speed increases and some Axe attacks are enhanced. |
Tempest Axe III |
テンペストアクスⅢ |
Switch Axe |
Temporary enhances Axe mode. Movement speed increases and some Axe attacks are enhanced. |
Trance Slash I |
トランスラッシュⅠ |
|
Unleashes a string of axe and sword attacks, finishing with a discharge. |
Trance Slash II |
トランスラッシュⅡ |
|
Unleashes an heavy barrage of axe and sword attacks, finishing with a discharge. |
Trance Slash III |
トランスラッシュⅢ |
|
Unleashes a ferocious storm of axe and sword attacks, finishing with a discharge. |
Triple Volley I |
トリニティレイヴンⅠ |
|
Fires three volleys of arrows, dealing heavy damage. The last one is especially powerful. |
Triple Volley II |
トリニティレイヴンⅡ |
|
Fires three volleys of arrows, dealing heavy damage. The last one is especially powerful. |
Triple Volley III |
トリニティレイヴンⅢ |
|
Fires three volleys of arrows, dealing heavy damage. The last one is especially powerful. |
Bullet Geyser I |
バレットゲイザーⅠ |
|
Backsteps, firing a timed explosive into the ground and sending you further backwards. |
Bullet Geyser II |
バレットゲイザーⅡ |
|
Backsteps, firing a timed explosive into the ground and sending you further backwards. |
Bullet Geyser III |
バレットゲイザーⅢ |
|
Backsteps, firing a timed explosive into the ground and sending you further backwards. |
Healing Phial I |
ヒーリングボトルⅠ |
Lance |
Swaps your gear for a healing phial that restores your health with a Roundslash. |
Healing Phial II |
ヒーリングボトルⅡ |
Lance |
Swaps your gear for a healing phial that can Roundslash you and your allies back to Health. |
Healing Phial III |
ヒーリングボトルⅢ |
Lance |
Swaps your gear for a healing phial that can Roundslash you and your allies back to Health. |
Heal Gain |
ヒールゲイン |
|
Temporarily improves Health recovery effects and Natural Recovery speed. |
Blast Dash I |
ブラストダッシュⅠ |
|
Shells propel you forward to close in on foes. Can use Overhead Smash after landing. |
Blast Dash II |
ブラストダッシュⅡ |
|
Shells propel you forward to close in on foes. Can use Overhead Smash after landing. |
Blast Dash III |
ブラストダッシュⅢ |
|
Shells propel you forward to close in on foes. Can use Overhead Smash in midair. |
Sword Dance I |
ブレイドダンスⅠ |
|
A flurry of five sword slashes. Useful for dealing elemental damage to hard body parts. |
Sword Dance II |
ブレイドダンスⅡ |
|
A flurry of seven sword slashes. Useful for dealing elemental damage to hard body parts. |
Sword Dance III |
ブレイドダンスⅢ |
|
A flurry of nine sword slashes. Useful for dealing elemental damage to hard body parts. |
Blade Wire I |
ブレイドワイヤーⅠ |
|
Steel wire ties arrows of any charge together to deal cutting damage. Cannot apply coatings. |
Blade Wire II |
ブレイドワイヤーⅡ |
|
Steel wire ties arrows of any charge together to deal cutting damage. Cannot apply coatings. |
Blade Wire III |
ブレイドワイヤーⅢ |
|
Steel wire ties arrows of any charge together to deal cutting damage. Cannot apply coatings. |
Moon Breaker I |
ムーンブレイクⅠ |
Great Sword |
Leap into the air \and do an overhead swing \with your Greatsword. |
Moon Breaker II |
ムーンブレイクⅡ |
Great Sword |
Leap into the air \and do an overhead swing \with your Greatsword. |
Moon Breaker III |
ムーンブレイクⅢ |
Great Sword |
Leap into the air \and do an overhead swing \with your Greatsword. |
Round Force I |
ラウンドフォースⅠ |
|
A wide sweep of your blade, slashing through targets. Invulnerable for its duration. |
Round Force II |
ラウンドフォースⅡ |
|
A wide sweep of your blade, slashing through targets. Invulnerable for its duration. |
Round Force III |
ラウンドフォースⅢ |
|
A wide sweep of your blade slashes foes and sends allies skyward. Grants invulnerability. |
Spiral Slash I |
ラセンザンⅠ |
Dual Blades |
A drilling assault technique that does huge damage to weakspots. |
Spiral Slash II |
ラセンザンⅡ |
Dual Blades |
A drilling assault technique that does huge damage to weakspots. |
Spiral Slash III |
ラセンザンⅢ |
Dual Blades |
A drilling assault technique that does huge damage to weakspots. |
Rapid Fire Rain I |
ラピッドヘブンⅠ |
|
Fires a specialized ammo at high speed until it runs out or you press the B Button to stop. |
Rapid Fire Rain II |
ラピッドヘブンⅡ |
|
Fires a specialized ammo at high speed until it runs out or you press the B Button to stop. |
Rapid Fire Rain III |
ラピッドヘブンⅢ |
|
Fires a specialized ammo at high speed until it runs out or you press the B Button to stop. |
Arisen Phoenix |
不死鳥の息吹 |
|
Removes all status effects and heals Health based on amount removed. |
Full House I |
全弾装填Ⅰ |
|
Loads all non-Rapid Fire ammo into your weapon with a single reload. |
Full House II |
全弾装填Ⅱ |
|
Loads all non-Rapid Fire ammo into your weapon with a single reload. |
Full House III |
全弾装填Ⅲ |
|
Loads all ammo into your weapon with a single reload, including Rapid Fire ammo. |
Demon Riot I |
剣鬼形態Ⅰ |
|
Bolsters Sword Mode attack strength, but the Switch Gauge depletes over time. |
Demon Riot II |
剣鬼形態Ⅱ |
|
Bolsters Sword Mode attack strength, but the Switch Gauge depletes over time. |
Demon Riot III |
剣鬼形態Ⅲ |
|
Bolsters Sword Mode attack strength, but the Switch Gauge depletes over time. |
Ground Slash I |
地衝斬Ⅰ |
|
Scrapes your Great Sword along the ground, producing a massive shock wave. |
Ground Slash II |
地衝斬Ⅱ |
|
Scrapes your Great Sword along the ground, producing a massive shock wave. |
Ground Slash III |
地衝斬Ⅲ |
|
Scrapes your Great Sword along the ground, producing a massive shock wave. |
Provoke I |
大挑発Ⅰ |
|
Taunts monsters, raising chances of being targeted by them temporarily. |
Provoke II |
大挑発Ⅱ |
|
Raises chances of monsters targeting you while also increasing Defense. |
Provoke III |
大挑発Ⅲ |
|
Raises chances of monsters targeting you while also increasing Defense. |
Aerial Slam I |
天翔空破断Ⅰ |
|
Leap off a ledge to perform a spinning attack and a follow-up aerial drop attack. |
Aerial Slam II |
天翔空破断Ⅱ |
|
Leap off a ledge to perform a spinning attack and a follow-up aerial drop attack. |
Aerial Slam III |
天翔空破断Ⅲ |
|
Leap off a ledge to perform a spinning attack and a follow-up aerial drop attack. |
Harmonize I |
奏纏Ⅰ |
|
Temporarily doubles Notes, even if an attack doesn't connect. |
Harmonize II |
奏纏Ⅱ |
|
Temporarily doubles Notes, even if an attack doesn't connect. |
Harmonize III |
奏纏Ⅲ |
|
Temporarily doubles Notes, even if an attack doesn't connect. |
Devil's Blade I |
妖刀羅刹Ⅰ |
Long Sword |
Briefly raises your fighting power by sharpening your senses. Places a huge burden on the body. |
Devil's Blade II |
妖刀羅刹Ⅱ |
Long Sword |
Further boost your power by straining your senses. Places a huge burden on the body. |
Devil's Blade III |
妖刀羅刹Ⅲ |
Long Sword |
Gain overwhelming power by overtaxing your senses. Places a huge burden on the body. |
Mass Combiner |
完全調合 |
|
Quickly boosts Combo success rate for a set time, making mass combos feasible. |
Slicing Bolt I |
射突型裂孔弾Ⅰ |
Heavy Bowgun |
The heavy bowgun shoots an iron pile that pierces the target. |
Slicing Bolt II |
射突型裂孔弾Ⅱ |
Heavy Bowgun |
The heavy bowgun shoots an iron pile that pierces the target. |
Slicing Bolt III |
射突型裂孔弾Ⅲ |
Heavy Bowgun |
The heavy bowgun shoots an iron pile that pierces the target. |
Shoryugeki I |
昇竜撃Ⅰ |
|
Smashes shield upwards after a slash attack. Fierce enough to Stun if it hits a head. |
Shoryugeki II |
昇竜撃Ⅱ |
|
Smashes shield upwards after a slash attack for two more hits. Fierce enough to Stun. |
Shoryugeki III |
昇竜撃Ⅲ |
|
Smashes shield upwards after a slash attack for three more hits. Fierce enough to Stun. |
Sakura Slash I |
桜花気刃斬Ⅰ |
|
Two sweeping slashes that, if they connect, spawn after- strikes and raise the Spirit Gauge. |
Sakura Slash II |
桜花気刃斬Ⅱ |
|
Two sweeping slashes that, if they connect, spawn after- strikes and raise the Spirit Gauge. |
Sakura Slash III |
桜花気刃斬Ⅲ |
|
Two sweeping slashes that, if they connect, spawn after- strikes and raise the Spirit Gauge. |
Healing Guard I |
治癒の盾Ⅰ |
|
Incorporate medicine into your shield, recover you and your teammates' health by guarding. |
Healing Guard II |
治癒の盾Ⅱ |
|
Incorporate medicine into your shield, recover you and your teammates' health by guarding. |
Healing Guard III |
治癒の盾Ⅲ |
|
Incorporate medicine into your shield, recover you and your teammates' health by guarding. |
Chaos Blade Oil I |
混沌の刃薬Ⅰ |
Sword & Shield |
Activates a special blade oil concoction while rushing. Extra blade oil can be applied. |
Chaos Blade Oil II |
混沌の刃薬Ⅱ |
Sword & Shield |
Activates a special blade oil concoction while rushing. A longer duration than Tier I. |
Chaos Blade Oil III |
混沌の刃薬Ⅲ |
Sword & Shield |
Activates a special blade oil concoction while rushing. Stronger effects than Tier I. |
Gunpowder Infusion I |
火薬装填Ⅰ |
|
Increases Heavy Bowgun firepower for a set number of shots. |
Gunpowder Infusion II |
火薬装填Ⅱ |
|
Increases Heavy Bowgun firepower for a set number of shots. |
Gunpowder Infusion III |
火薬装填Ⅲ |
|
Increases Heavy Bowgun firepower for a set number of shots. |
Frenzy Fever |
狂竜身 |
|
Infects you with Frenzy. Use with extreme caution. |
Hunter's Oasis |
狩人のオアシス |
|
Places a special healing device on the ground that restores Health within range. |
Lion's Maw I |
獣宿し【獅子】Ⅰ |
|
Slashes at the enemies in front of you and bolsters the next strike's Attack. |
Lion's Maw II |
獣宿し【獅子】Ⅱ |
|
Slashes at the enemies in front of you and bolsters the next strike's Attack. |
Lion's Maw III |
獣宿し【獅子】Ⅲ |
|
Slashes at the enemies in front of you and bolsters the next strike's Attack. |
Wolf's Maw I |
獣宿し【餓狼】Ⅰ |
|
A fearsome animalistic attack where you deal two hits in one swing. |
Wolf's Maw II |
獣宿し【餓狼】Ⅱ |
|
A fearsome animalistic attack where you deal two hits in one swing. |
Wolf's Maw III |
獣宿し【餓狼】Ⅲ |
|
A fearsome animalistic attack where you deal two hits in one swing. |
Dragon Breath I |
竜の息吹Ⅰ |
|
Builds up and maintains the Heat Gauge significantly, strengthening shelling. |
Dragon Breath II |
竜の息吹Ⅱ |
|
Builds up and maintains the Heat Gauge significantly, strengthening shelling. |
Dragon Breath III |
竜の息吹Ⅲ |
|
Builds up and maintains the Heat Gauge significantly, strengthening shelling. |
Absolute Evasion |
絶対回避 |
|
An evasion with lengthy invulnerability time, also sheathing your weapon. |
Absolute Readiness |
絶対回避【臨戦】 |
|
Evade with your weapon drawn, restoring Sharpness, reloading ammo, and applying phial coating. |
Unhinged Spirit I |
練気解放円月斬りⅠ |
|
Grants a brief burst of Spirit, filling the Spirit Gauge and keeping it from draining. |
Unhinged Spirit II |
練気解放円月斬りⅡ |
|
Grants a burst of Spirit, filling the Spirit Gauge and keeping it from draining. |
Unhinged Spirit III |
練気解放円月斬りⅢ |
|
A large burst of Spirit, filling the Spirit Gauge and keeping it from draining for a while. |
Swarm I |
蟲纏いⅠ |
|
Summons a swarm of insects that float around you, attacking anything nearby. |
Swarm II |
蟲纏いⅡ |
|
Summons a swarm of insects that float around you, attacking anything nearby. |
Swarm III |
蟲纏いⅢ |
|
Summons a swarm of insects that float around you, attacking anything nearby. |
Blood Wind I |
血風独楽Ⅰ |
|
Spins you forward as you slash at your target. Can reorient two times. |
Blood Wind II |
血風独楽Ⅱ |
|
Spins you forward as you slash at your target. Can reorient three times. |
Blood Wind III |
血風独楽Ⅲ |
|
Spins you forward as you slash at your target. Can reorient four times. |
Dragon Blast I |
覇山竜撃砲Ⅰ |
|
Spews a fearsome swirling vortex of explosive hellfire. |
Dragon Blast II |
覇山竜撃砲Ⅱ |
|
Spews a fearsome swirling vortex of explosive hellfire. |
Dragon Blast III |
覇山竜撃砲Ⅲ |
|
Spews a fearsome swirling vortex of explosive hellfire. |
Kinsect Awakening I |
覚蟲強化Ⅰ |
Insect Glaive |
The Kinsect awakens. After a spin attack, the Kinsect strikes with rapid attacks. |
Kinsect Awakening II |
覚蟲強化Ⅱ |
Insect Glaive |
The Kinsect awakens. After a spin attack, the Kinsect strikes with rapid attacks. |
Kinsect Awakening III |
覚蟲強化Ⅲ |
Insect Glaive |
The Kinsect awakens. After a spin attack, the Kinsect strikes with rapid attacks. |
Archer's Strength I |
身躱し射法Ⅰ |
Bow |
A bold technique that allows you to shoot after a backstep. Can be charged. |
Archer's Strength II |
身躱し射法Ⅱ |
Bow |
A bold technique that allows you to shoot after a backstep. Can be charged. |
Archer's Strength III |
身躱し射法Ⅲ |
Bow |
A bold technique that allows you to shoot after a backstep. Can be charged. |
Fortress Walls |
金剛身 |
|
Medicine that temporarily raises Defense, but makes you unable to dash or evade. |
Castle Walls |
鉄鋼身 |
|
Medicine that temporarily raises Defense. Unable to dash while in effect. |
Critical Juncture I |
鏡花の構えⅠ |
|
Clears your mind, allowing you to parry an attack and execute a fierce counter. |
Critical Juncture II |
鏡花の構えⅡ |
|
Clears your mind, allowing you to parry an attack and execute a fierce counter. |
Critical Juncture III |
鏡花の構えⅢ |
|
Clears your mind, allowing you to parry an attack and execute a fierce counter. |
Brimstone Slash I |
震怒竜怨斬Ⅰ |
|
Builds up power and slices in the direction you face. Counterattack if hit. |
Brimstone Slash II |
震怒竜怨斬Ⅱ |
|
Builds up power and slices in the direction you face. Counterattack if hit. |
Brimstone Slash III |
震怒竜怨斬Ⅲ |
|
Builds up power and slices in the direction you face. Counterattack if hit. |
Sonic Smash I |
音撃震Ⅰ |
|
Perform a combo that ends in a smashing blow that sends out a shock wave. |
Sonic Smash II |
音撃震Ⅱ |
|
Perform a combo that ends in a smashing blow that sends out a shock wave. |
Sonic Smash III |
音撃震Ⅲ |
|
Perform a combo that ends in a smashing blow that sends out a shock wave. |
Bug Blow I |
飛翔蟲斬破Ⅰ |
|
Vaults after a combo attack to do an Overhead Smash. Stronger with Swarm active. |
Bug Blow II |
飛翔蟲斬破Ⅱ |
|
Vaults after a combo attack to do an Overhead Smash. Stronger with Swarm active. |
Bug Blow III |
飛翔蟲斬破Ⅲ |
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Vaults after a combo attack to do an Overhead Smash. Stronger with Swarm active. |